House of Outsiders
Stupid Sexy Mystic
Armor Class 18 (scale mail, shield)
Hit Points 9 (1d8+1), Vitality 13
Psi Points 4 (max 2/turn)
Speed 30 ft.
|10 (+0)||16 (+3)||13 (+1)||16 (+3)||10 (+0)||10 (+0)|
Saving Throws Wisdom +2
Skills Arcana +5, History +5, Insight +2, Perception +2, Persuasion +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Dwarven, Elven, Orc
Level Mystic (Order of the Immortal) 1
Celerity Discipline While concentrating on this discipline, Maeron’s speed is 35 feet and he has advantage on initiative checks.
Durable Mind. Maeron’s concentration on a psionic discipline cannot be ended as a result of taking damage.
Fey Ancestry. Maeron has advantage on saving throws against being charmed, and magic cannot put him to sleep.
Rapid Reaction. If Maeron is surprised while concentrating on Celerity, he may spend 1 psi point to no longer be surprised.
Seize the Initiative. When Maeron rolls initiative while concentrating on Celerity, he may spend up to 2 psi points, gaining a +2 bonus to the initiative roll per point spent.
Strength of Mind. After completing a short or long rest, Maeron may choose one ability score. He gains proficiency in savings throws in the chosen ability score. This benefit lasts until he finishes his next short or long rest.
Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1d8 + 3 piercing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one creature. Hit: 1d8 + 3 piercing damage.
Fire Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one creature or object. Hit: 1d10 fire damage, and a flammable object ignites if it isn’t being worn or carried.
Surge of Speed. As a bonus action while concentrating on Celerity, Maeron may spend 1 psi point to increase his speed by 30 feet until the end of his turn. In addition, he does not provoke opportunity attacks this turn.